Paper Project Setup
As the Paper team primarily uses IntelliJ IDEA, this guide will be focused on that IDE. However, the steps below should apply to other IDEs as well, with some minor changes.
The Paper team uses Gradle as its build system, and its tools are implemented for Gradle. Most of the code below can be altered to work with other build systems, such as Maven, but this guide will only cover Gradle.
Follow the guide here to learn how to migrate from Maven to Gradle.
Creating a new project
Open your IDE and select the option to create a new project.
In IntelliJ, you will get the option to select the type of project you want to create - select New Project
.
Select Gradle - Kotlin DSL
and click Create
.
You will land into the build.gradle.kts
file where you can add your dependencies.
Adding Paper as a dependency
To add Paper as a dependency, you will need to add the Paper repository to your build.gradle.kts
file as well as the dependency itself.
Setting up the src
directory
If your IDE creates a src
directory automatically, you can skip this step.
To set up the src
directory, you will need to create a new directory called src
and then create a new directory called main
inside of it.
Inside of main
, create two new directories called java
and resources
.
It should look like this:
...
example-plugin
├── build.gradle.kts
├── settings.gradle.kts
└── src
└── main
├── java
└── resources
...
Setting up the java
directory
You will place your Java source files in the java
directory. You first need to create some packages to organize your code.
For this example, we will create three packages called io.papermc.testplugin
and then create a class called ExamplePlugin
inside of it.
...
example-plugin
├── build.gradle.kts
├── settings.gradle.kts
└── src
└── main
├── java
│ └── io
│ └── papermc
│ └── testplugin
│ └── ExamplePlugin.java
└── resources
...
Packages
You can see here that the ExamplePlugin
class is inside the io.papermc.testplugin
package.
A package is a way to organize your code - essentially, it's a folder. Java packages are used to group related classes.
Oracle has a guide on packages if you want to learn more.
When naming your packages, you should use your domain name in reverse order. For example, if your domain name is papermc.io
,
your package name should be io.papermc
. If you do not have a domain name, you could use something like your GitHub username.
If you were Linus Torvalds, your package would be io.github.torvalds
.
This is then followed by the name of your project.
For example, if your project was called ExamplePlugin
, your package would be io.github.torvalds.exampleplugin
.
This allows for a unique package name for every plugin.
The main class
The main class is the entry point to your plugin and will be the only class that extends
JavaPlugin
in your plugin.
This is an example of what your ExamplePlugin
class could look like:
package io.papermc.testplugin;
import net.kyori.adventure.text.Component;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.plugin.java.JavaPlugin;
public class ExamplePlugin extends JavaPlugin implements Listener {
@Override
public void onEnable() {
Bukkit.getPluginManager().registerEvents(this, this);
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
event.getPlayer().sendMessage(Component.text("Hello, " + event.getPlayer().getName() + "!"));
}
}
Setting up the resources
The resources
directory is where you will place your plugin's plugin.yml
file. See the Plugin YML page for more information.
Using the Minecraft Development IntelliJ plugin
Alternatively, you can use the Minecraft Development IntelliJ plugin to create a new project.
This tutorial only works with IntelliJ IDEA. If you are using another IDE, please follow the manual project setup guide described above.
Installing the Minecraft Development plugin
The first thing you need to do is install the Minecraft Development plugin.
You can do this by going to File > Settings > Plugins
and searching for Minecraft Development
under the Marketplace
section.
Once you have installed the plugin, you will need to restart IntelliJ.
To do that you can click the Restart IDE
button that appears after installing the plugin.
Creating a new project
Once you have installed the plugin, you can create a new project by going to File > New > Project...
and selecting Minecraft
from the list of options.
You will be asked to provide some information about your project.
Field | Explanation |
---|---|
Name | The name of your project. |
Location | The location of your project. This is where the project files will be stored. |
Platform Type | The platform type you are developing for. This should be Plugin . |
Platform | The platform you are developing for. This should be Paper . |
Minecraft Version | The version of Minecraft you are developing for. |
Plugin Name | The name of your plugin. |
Main Class | The main class of your plugin. This should be the class that extends JavaPlugin . |
Optional Settings | Here you can define things like authors, website, description, etc. These are optional and not required for the plugin to work. |
Build System | The build system you want to use. Paper recommends using Gradle but you can use Maven if you prefer. |
Paper Manifest | Whether you want to use the new Paper plugins or not. For now this is not recommended as it is still in development. |
Group ID | The group ID of your project. This is used for Maven and Gradle. This is usually your domain name in reverse. If you don't know what you should put here, you can use something like io.github.<yourname> or if you don't have GitHub you can use me.<yourname> . |
Artifact ID | The artifact ID of your project. This is used for Maven and Gradle. This is usually the name of your project. This is usually the same as the Name field. |
Version | The version of your project. This is used for Maven and Gradle. This is usually 1.0-SNAPSHOT and does not really matter for now. |
JDK | The JDK you want to use. This can be anything from Java 17 and above. |
Now you can click on the Create
button and IntelliJ will create the project for you.
If everything went well, you should see something like this:
Plugin remapping
As of 1.20.5, Paper ships with a Mojang-mapped runtime instead of reobfuscating the server to Spigot mappings. If you are using Spigot/Bukkit plugins, your plugin will be assumed to be Spigot-mapped. This means that the server will have to deobfuscate and remap the plugin JAR when it's loaded for the first time.
paperweight-userdev
already sets this attribute automatically. For more information see the userdev documentation.
Mojang mappings
To tell the server that your plugin is Mojang-mapped, you need to add the following code to your build script:
If you are using Paper plugins, this step is not needed as plugins will be assumed to be Mojang-mapped.
- Gradle Kotlin DSL
- Maven POM
tasks.jar {
manifest {
attributes["paperweight-mappings-namespace"] = "mojang"
}
}
// if you have shadowJar configured
tasks.shadowJar {
manifest {
attributes["paperweight-mappings-namespace"] = "mojang"
}
}
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-jar-plugin</artifactId>
<version>3.4.1</version>
<configuration>
<archive>
<manifestEntries>
<paperweight-mappings-namespace>mojang</paperweight-mappings-namespace>
</manifestEntries>
</archive>
</configuration>
</plugin>
Spigot mappings
If you explicitly want to tell the server that your plugin is Spigot-mapped, you need to add the following code to your build script:
- Gradle Kotlin DSL
- Maven POM
tasks.jar {
manifest {
attributes["paperweight-mappings-namespace"] = "spigot"
}
}
// if you have shadowJar configured
tasks.shadowJar {
manifest {
attributes["paperweight-mappings-namespace"] = "spigot"
}
}
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-jar-plugin</artifactId>
<version>3.4.1</version>
<configuration>
<archive>
<manifestEntries>
<paperweight-mappings-namespace>spigot</paperweight-mappings-namespace>
</manifestEntries>
</archive>
</configuration>
</plugin>
Conclusion
You should now have a project set up with Paper as a dependency. All you have left to do now is to compile your plugin and run it on a Paper server.
If you want to streamline the process of testing a plugin, you can use the Run-Task Gradle plugin. It will automatically download a Paper server and run it for you.
If you are using IntelliJ, you can use the Gradle GUI Build
menu to compile your plugin - found on the top right of your IDE.
The output JAR of your plugin will be in the build/libs
directory.